How it works
Two diagrams do the teaching. One is the game running; the other is the incident the game puts you inside.
How a session runs, who sits at the table, how many votes a decision needs, what a decision costs, and what the Incident Master is free to rule.
Why management is the room, how the hour flows, where it can run out, what the options cost, and what the table is never told.
Scenario-agnostic and printable: the mechanic with the incident taken out.
Printed sheets, a risk board with three markers, a triangle of twelve points and a timer. Nothing on a screen, nothing to install. Open the print set.
Every decision is an allocation of pain across Security, Financial and Reputational. The triangle decides which pain the table buys, and the dice decide whether the consequence lands whole. Read the preparation.
Malware & Management, by Klaus Agnoletti. CC BY-NC 4.0.